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Barbican International Enterprises

Barbican International Enterprises tours a dynamic mix of groundbreaking contemporary art and popular culture, architecture, design, fashion and photography exhibitions. We work closely with global partners to conceive and tour a range of major international art exhibitions.

We are committed to creating challenging and accessible exhibitions, touring to some of the world's leading venues.

BIE will stage its latest exhibition Into the Unknown: A Journey through Science Fiction in summer 2017. The exhibition will celebrate science fiction as an experimental genre, soaring beyond what is known to explore new territories: untouched lands, lost worlds, cosmic possibilities and virtual universes.

Other projects include:

Mangasia: Wonderlands of Asian Comics is the first exhibition to explore the nexus of creativity in comic art across Asia. From historical roots to the most recent digital innovations, Mangasia presents an overview of Asian comic history by spotlighting key creators and characters, magazines and graphic novels, multi-media and related issues.

Digital Revolution tells the story of creative practice in the digital field over the past 40 years. The exhibition features the work of a series of leading artists, designers, film-makers and musicians to explore how new areas of practice have been enabled by development of new technologies. It will tour for an initial 3 year period.   

Designing 007 - Fifty Years of Bond Style is a lavish, multi-sensory experience, immersing audiences in the creation and development of Bond style over its 50 year history. The exhibition explores the craft behind the screen icons, the secret service and villains, tailoring and costumes, set and production design, automobiles, gadgets and special effects, graphic design and motion graphics, exotic locations, stunts and props.

Game On is the first major international touring exhibition to explore the vibrant history and culture of computer games. Focusing on key game developments between 1962 and the present day, it takes a global perspective on gaming’s fascinating past and limitless future.

Click here to view our presentation.